Bullet is an open source physics engine featuring 3D collision detection and dynamics. It has been adopted in game engines like Ogre3D so it would be great to embed Bullet in an Vrui application for immersive environments as well. This post shows you one simple way to make a Bullet Demo program work in Vrui. […]
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How to make CyberGloves work on Linux via VRPN
Most of open-source VR frameworks like Vrui, or FreeVR are on Linux. Only VRJuggler is the exception that runs on both Windows and Linux. The problem is, at the moment, CyberGloves only run on Windows and these frameworks do not support CyberGloves. This entry will show you how to make CyberGloves work with Vrui via VRPN. […]
Another Pit Demo in Immersive Environments
This summer my lab mate, Lionel, and I have built a Pit Demo for immersive environments at our lab.Users are supposed to wear an Head-Mounted Display and walk on a narrow plank of wood. The main purpose of the demo is to create an experience so that users feel like walking on a real pit […]