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Anh Totti Nguyen

Associate Professor of Computer Science, Auburn University

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  • Current Page Parent Research
  • Lab
  • Press
  • Work with me
  • Teaching
    • Courses
    • K-6 AI club
  • About
  • CV

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March 2017 0

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How to use Bullet Physics engine in Vrui applications
C++ Hacks Virtual Reality

How to use Bullet Physics engine in Vrui applications

  • December 21, 2013
  • 5
Computer Vision

A cost-effective method for improving and re-purposing large, pre-trained GANs by fine-tuning their class-embeddings

  • October 23, 2019
A JavaScript Module Pattern
Great Articles Javascript

A JavaScript Module Pattern

  • December 28, 2009
  • 1
Arduino Hardware Human-Computer Interaction

3DTouch: A Wearable 3D Input Device for 3D Applications

  • February 6, 2015

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